Bitmap
BitMaps pack 256 booleans across each bit of a single 256-bit slot of uint256 type. Hence booleans corresponding to 256 sequential indices would only consume a single slot, unlike the regular bool which would consume an entire slot for a single value.
Structs
Bitmap
struct Bitmap has key, store {
id: UID
}The module adds dynamic fields to the Bitmap.
Interface
new
Creates a Bitmap.
public fun new(ctx: &mut TxContext): Bitmap@return AcCollection. Bitmap.
get
Checks if an indexis set to true or false in the map.
public fun get(self: &Bitmap, index: u256): bool@param self: A reference to the Bitmap.
@param index: The slot to check if it is flagged.
@return bool. If the
indexis true or false.
set
Sets the slot index to true in self.
public fun set(self: &mut Bitmap, index: u256)@param self: A reference to the Bitmap.
@param index: The slot we will set to true.
unset
Sets the slot index to false in self.
public fun set(self: &mut Bitmap, index: u256)@param self: A reference to the Bitmap.
@param index: The slot we will set to false.
destroy
Destroys the self.
public fun destroy(self: Bitmap)@param self: self A bitmap to destroy.
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